Browser-based AI workflow for generating seamless textures, aligned seven-channel PBR maps, HDRI environments, and editable 3D worlds.
What it does
PLAYTEX AI is a browser-based material and world-building workspace for game artists, 3D creators, and visualization teams. Start with a written material idea, an image, or an existing surface, then move through generation, inspection, and export in one workflow.
The AI Texture Generator creates editable, seamless source textures from a prompt, with material presets, style controls, variations, tile checking, and 3D material previews. When a photo or source image is available, Image to Texture can repair seams and make it repeatable. The PBR Map Generator then derives seven aligned channels—albedo, normal, roughness, metallic, height, ambient occlusion, and emission—with image and hybrid modes, procedural layers, masks, bakes, channel inspection, and engine-specific packages.
For environments, the HDRI Sphere Generator creates 360-degree panoramas for lighting, reflections, skyboxes, and world backgrounds. World Builder, marked beta, combines textures, terrain, props, roads, water, foliage, and HDRI lighting into an editable mesh world exportable as GLB, glTF, or FBX. Handoff presets cover Blender, Unity, Unreal, Godot, Three.js, and glTF, with guided workflows for additional platforms.