Turn sketches, references, product photos, and briefs into production-ready 3D assets with AI generation, artist refinement, review, and exports.
What it does
Kaedim is a 3D asset production service for teams that need usable models without expanding their in-house modeling capacity. Submit sketches, reference packs, product photos, briefs, or art direction; the platform preprocesses the inputs, reconstructs a model with machine learning, and sends the result through an in-house artist review. The documented workflow supports up to 10 input images, followed by inspection in a 3D or UV viewer, markup, revisions, comparison, approval, and download.
The service is designed around professional production handoffs. Game teams can use it for props, environments, and characters aligned with art bibles and specifications. Product designers can resolve form and volume before CAD, while e-commerce and marketing teams can create reusable product CGI from concepts or product imagery. Documentation describes game-ready outputs as low-poly, quad-based, watertight, and separated into subparts. Export formats include OBJ, FBX, MTL, USD, GLB, and GLTF. Teams can also request revisions and manage assets in the platform.
Kaedim states that project assets are owned by the customer with commercial rights, inputs and outputs are isolated per project, and assets are not used to train shared models. It lists encryption, role-based access, data deletion on request, and ISO 27001 certification. Paid plans start with a 7-day trial at $50, which renews to Indie unless canceled; Indie is $400 per month.